- FASTEST - Static variable in class javax.media.j3d.ColoringAttributes
-
Use the fastest available method for shading.
- FASTEST - Static variable in class javax.media.j3d.Texture
-
Uses the fastest available method for processing geometry.
- FASTEST - Static variable in class javax.media.j3d.TextureAttributes
-
Use the fastest available method for perspective correction.
- FASTEST - Static variable in class javax.media.j3d.TransparencyAttributes
-
Use the fastest available method for transparency.
- FastSpeedFactor(Object[]) - Method in class com.sun.j3d.utils.behaviors.vp.WandViewBehavior
-
Property which sets the fast translation speed factor.
- FastVector - Class in com.sun.j3d.internal
-
The FastVector object is a growable array of ints.
- FastVector(int, int) - Constructor for class com.sun.j3d.internal.FastVector
-
Constructor.
- FastVector(int) - Constructor for class com.sun.j3d.internal.FastVector
-
Constructor.
- FastVector() - Constructor for class com.sun.j3d.internal.FastVector
-
Constructor.
- FIELD_ALL - Static variable in class javax.media.j3d.Canvas3D
-
Specifies a single-field rendering loop.
- FIELD_LEFT - Static variable in class javax.media.j3d.Canvas3D
-
Specifies the left field of a field-sequential stereo rendering loop.
- FIELD_RIGHT - Static variable in class javax.media.j3d.Canvas3D
-
Specifies the right field of a field-sequential stereo rendering loop.
- FILE_DESCRIPTION - Static variable in class com.sun.j3d.utils.scenegraph.io.retained.Controller
-
- FILE_IDENT - Variable in class com.sun.j3d.utils.scenegraph.io.retained.RandomAccessFileControl
-
- FILE_IDENT - Variable in class com.sun.j3d.utils.scenegraph.io.retained.StreamControl
-
- filePosition - Variable in class com.sun.j3d.utils.scenegraph.io.retained.SymbolTableData
-
- fillDistanceAttenuation(float, float, Point2f[]) - Method in class com.sun.j3d.utils.audio.DistanceAttenuation
-
Fill a Distance Attenuation array
recommend that the distance attenuation Point2f array is defined to
be allocated to be 10 for DOUBLE_DISTANCE_HALF_GAIN - since 1/(2^10)
exceeds 1/1000 scale that is agreed to be affective zero gain
First method assumes that:
type is half gain for every double of distance
inner radius is 0.0 but region between 0th and 1st elements is constant
since gains for these two elements are the same
min gain approches zero.
- fillDistanceAttenuation(float, float, float, float, int, Point2f[]) - Method in class com.sun.j3d.utils.audio.DistanceAttenuation
-
- fillDistanceAttenuation(float, float, float, float, float, float, int, Point2f[]) - Method in class com.sun.j3d.utils.audio.DistanceAttenuation
-
- finalize() - Method in class com.sun.j3d.utils.geometry.compression.CompressedGeometryFile
-
Release file resources when this object is garbage collected.
- finish() - Method in class com.sun.j3d.audioengines.AudioEngineThread
-
This causes the threads run method to exit.
- finished() - Method in class javax.media.j3d.Alpha
-
Query to test if this alpha object is past its activity window,
that is, if it has finished looping.
- flags - Variable in class com.sun.j3d.utils.behaviors.mouse.MouseBehavior
-
- floatToIntBits(float) - Static method in class com.sun.j3d.internal.HashCodeUtil
-
Returns the representation of the specified floating-point
value according to the IEEE 754 floating-point "single format"
bit layout, after first mapping -0.0 to 0.0.
- flush(boolean) - Method in class javax.media.j3d.GraphicsContext3D
-
Deprecated.
Flushes all previously executed rendering operations to the
drawing buffer for this 3D graphics context.
- flush(boolean) - Method in class javax.media.j3d.J3DGraphics2D
-
Flushes all previously executed rendering operations to the
drawing buffer for this 2D graphics object.
- Fog - Class in javax.media.j3d
-
The Fog leaf node defines a set of fog parameters common to all
types of fog.
- Fog() - Constructor for class javax.media.j3d.Fog
-
Constructs a Fog node with default parameters.
- Fog(Color3f) - Constructor for class javax.media.j3d.Fog
-
Constructs a Fog node with the specified fog color.
- Fog(float, float, float) - Constructor for class javax.media.j3d.Fog
-
Constructs a Fog node with the specified fog color.
- FogState - Class in com.sun.j3d.utils.scenegraph.io.state.javax.media.j3d
-
- FogState(SymbolTableData, Controller) - Constructor for class com.sun.j3d.utils.scenegraph.io.state.javax.media.j3d.FogState
-
- Font3D - Class in javax.media.j3d
-
The Font3D object is used to store extruded 2D glyphs.
- Font3D(Font, FontExtrusion) - Constructor for class javax.media.j3d.Font3D
-
Constructs a Font3D object from the specified Font and
FontExtrusion objects, using the default value for the
tessellation tolerance.
- Font3D(Font, double, FontExtrusion) - Constructor for class javax.media.j3d.Font3D
-
Constructs a Font3D object from the specified Font and
FontExtrusion objects, using the specified tessellation
tolerance.
- Font3DState - Class in com.sun.j3d.utils.scenegraph.io.state.javax.media.j3d
-
- Font3DState(SymbolTableData, Controller) - Constructor for class com.sun.j3d.utils.scenegraph.io.state.javax.media.j3d.Font3DState
-
- FontExtrusion - Class in javax.media.j3d
-
The FontExtrusion object is used to describe the extrusion path
for a Font3D object.
- FontExtrusion() - Constructor for class javax.media.j3d.FontExtrusion
-
Constructs a FontExtrusion object with default parameters.
- FontExtrusion(Shape) - Constructor for class javax.media.j3d.FontExtrusion
-
Constructs a FontExtrusion object with the specified shape, using
the default tessellation tolerance.
- FontExtrusion(Shape, double) - Constructor for class javax.media.j3d.FontExtrusion
-
Constructs a FontExtrusion object with the specified shape, using
the specified tessellation tolerance.
- format - Variable in class com.sun.j3d.utils.scenegraph.io.state.javax.media.j3d.ImageComponentState
-
- format - Variable in class com.sun.j3d.utils.scenegraph.io.state.javax.media.j3d.TextureState
-
- FORMAT_CHANNEL8 - Static variable in class javax.media.j3d.ImageComponent
-
Specifies that each pixel contains 1 8-bit channel: it can be
used for only luminance or only alpha or only intensity.
- FORMAT_LUM4_ALPHA4 - Static variable in class javax.media.j3d.ImageComponent
-
Specifies that each pixel contains 2 4-bit channels: one each
for luminance and alpha.
- FORMAT_LUM8_ALPHA8 - Static variable in class javax.media.j3d.ImageComponent
-
Specifies that each pixel contains 2 8-bit channels: one each
for luminance and alpha.
- FORMAT_R3_G3_B2 - Static variable in class javax.media.j3d.ImageComponent
-
Specifies that each pixel contains 2 3-bit channels: one each
for red, green, and 1 2-bit channel for blue.
- FORMAT_RGB - Static variable in class javax.media.j3d.ImageComponent
-
Specifies that each pixel contains 3 8-bit channels: one each
for red, green, blue.
- FORMAT_RGB4 - Static variable in class javax.media.j3d.ImageComponent
-
Specifies that each pixel contains 3 4-bit channels: one each
for red, green, blue.
- FORMAT_RGB5 - Static variable in class javax.media.j3d.ImageComponent
-
Specifies that each pixel contains 3 5-bit channels: one each
for red, green, blue.
- FORMAT_RGB5_A1 - Static variable in class javax.media.j3d.ImageComponent
-
Specifies that each pixel contains 3 5-bit channels: one each
for red, green, blue and 1 1-bit channel for alpha.
- FORMAT_RGB8 - Static variable in class javax.media.j3d.ImageComponent
-
Specifies that each pixel contains 3 8-bit channels: one each
for red, green, blue.
- FORMAT_RGBA - Static variable in class javax.media.j3d.ImageComponent
-
Specifies that each pixel contains 4 8-bit channels: one each
for red, green, blue, alpha.
- FORMAT_RGBA4 - Static variable in class javax.media.j3d.ImageComponent
-
Specifies that each pixel contains 4 4-bit channels: one each
for red, green, blue, alpha.
- FORMAT_RGBA8 - Static variable in class javax.media.j3d.ImageComponent
-
Specifies that each pixel contains 4 8-bit channels: one each
for red, green, blue, alpha.
- frameWakeup - Variable in class com.sun.j3d.utils.behaviors.vp.ViewPlatformAWTBehavior
-
The different criterion for the behavior to wakeup
- frequencyScaleFactor - Variable in class com.sun.j3d.audioengines.AuralParameters
-
- FRONT - Static variable in class com.sun.j3d.utils.geometry.Box
-
Used to designate the front side of the box when using
getShape().
- frustum(double, double, double, double, double, double) - Method in class javax.media.j3d.Transform3D
-
Creates a perspective projection transform that mimics a standard,
camera-based,
view-model.
- FXCanvas3D - Class in javax.media.j3d
-
FXCanvas3D provides J3D offscreen rendering into a JavaFX Region node.
- FXCanvas3D() - Constructor for class javax.media.j3d.FXCanvas3D
-
Constructs and initializes a new FXCanvas3D object that J3D
can render into.
- FXCanvas3D(GraphicsDevice) - Constructor for class javax.media.j3d.FXCanvas3D
-
Constructs and initializes a new FXCanvas3D object that J3D
can render into, using the specified graphics device.
- FXCanvas3D(GraphicsConfigTemplate3D) - Constructor for class javax.media.j3d.FXCanvas3D
-
Constructs and initializes a new FXCanvas3D object that J3D
can render into, using the specified template.
- FXCanvas3D(GraphicsConfigTemplate3D, GraphicsDevice) - Constructor for class javax.media.j3d.FXCanvas3D
-
Constructs and initializes a new FXCanvas3D object that J3D
can render into, using the specified template and graphics device.