J3D API 1.6 - preliminary
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z 

L

lastButtons(int[]) - Method in class javax.media.j3d.Sensor
Places the most recent sensor reading value for each button into the array parameter; will throw an ArrayIndexOutOfBoundsException if values.length is less than the number of buttons.
lastButtons(int, int[]) - Method in class javax.media.j3d.Sensor
Places the kth-most recent sensor reading value for each button into the array parameter; where k=0 is the most recent sensor reading, k=1 is the next most recent sensor reading, etc.; will throw an ArrayIndexOutOfBoundsException if values.length is less than the number of buttons.
lastRead(Transform3D) - Method in class javax.media.j3d.Sensor
Extracts the most recent sensor reading and copies that value into the specified argument.
lastRead(Transform3D, int) - Method in class javax.media.j3d.Sensor
Extracts the kth-most recent sensor reading and copies that value into the specified argument; where 0 is the most recent sensor reading, 1 is the next most recent sensor reading, etc.
lastTime() - Method in class javax.media.j3d.Sensor
Returns the time associated with the most recent sensor reading.
lastTime(int) - Method in class javax.media.j3d.Sensor
Returns the time associated with the kth-most recent sensor reading; where 0 is the most recent sensor reading, 1 is the next most recent sensor reading, etc.
lastWaitTimestamp - Variable in class com.sun.j3d.audioengines.AudioEngineThread
Use to assign threadOpts WAIT_ALL_THREADS
layoutChildren() - Method in class javax.media.j3d.FXCanvas3D
Invoked during the layout pass to layout the ImageView child node.
Leaf - Class in javax.media.j3d
The Leaf node is an abstract class for all scene graph nodes that have no children.
Leaf() - Constructor for class javax.media.j3d.Leaf
Construct and initialize the Leaf object.
LeafState - Class in com.sun.j3d.utils.scenegraph.io.state.javax.media.j3d
 
LeafState(SymbolTableData, Controller) - Constructor for class com.sun.j3d.utils.scenegraph.io.state.javax.media.j3d.LeafState
Creates new BranchGroupState
LEFT - Static variable in class com.sun.j3d.utils.geometry.Box
Used to designate the left side of the box when using getShape().
LEFT_EYE_VIEW - Static variable in class javax.media.j3d.View
Specifies that monoscopic view generated should be the view as seen from the left eye.
length() - Method in class javax.media.j3d.ShaderAttributeArray
Returns the number of elements in the value array.
length() - Method in class javax.vecmath.Vector2d
Returns the length of this vector.
length() - Method in class javax.vecmath.Vector2f
Returns the length of this vector.
length() - Method in class javax.vecmath.Vector3d
Returns the length of this vector.
length() - Method in class javax.vecmath.Vector3f
Returns the length of this vector.
length() - Method in class javax.vecmath.Vector4d
Returns the length of this vector.
length() - Method in class javax.vecmath.Vector4f
Returns the length of this vector.
lengthSquared() - Method in class javax.vecmath.Vector2d
Returns the squared length of this vector.
lengthSquared() - Method in class javax.vecmath.Vector2f
Returns the squared length of this vector.
lengthSquared() - Method in class javax.vecmath.Vector3d
Returns the squared length of this vector.
lengthSquared() - Method in class javax.vecmath.Vector3f
Returns the squared length of this vector.
lengthSquared() - Method in class javax.vecmath.Vector4d
Returns the squared length of this vector.
lengthSquared() - Method in class javax.vecmath.Vector4f
Returns the squared length of this vector
LESS - Static variable in class javax.media.j3d.RenderingAttributes
Specifies that pixels are drawn if the source/reference value is less than the destination/test value.
LESS_OR_EQUAL - Static variable in class javax.media.j3d.RenderingAttributes
Specifies that pixels are drawn if the source/reference value is less than or equal to the destination/test value.
Light - Class in javax.media.j3d
The Light leaf node is an abstract class that defines a set of parameters common to all types of light.
Light() - Constructor for class javax.media.j3d.Light
Constructs a Light node with default parameters.
Light(Color3f) - Constructor for class javax.media.j3d.Light
Constructs and initializes a Light node using the specified color.
Light(boolean, Color3f) - Constructor for class javax.media.j3d.Light
Constructs and initializes a Light node using the specified enable flag and color.
LightState - Class in com.sun.j3d.utils.scenegraph.io.state.javax.media.j3d
 
LightState(SymbolTableData, Controller) - Constructor for class com.sun.j3d.utils.scenegraph.io.state.javax.media.j3d.LightState
 
LINE_BUFFER - Static variable in class com.sun.j3d.utils.geometry.compression.CompressedGeometryData.Header
bufferType: compressed geometry is made up of line segments.
LINE_BUFFER - Static variable in class javax.media.j3d.CompressedGeometryHeader
Deprecated.
bufferType: compressed geometry is made up of line segments.
linear - Variable in class com.sun.j3d.utils.behaviors.interpolators.KBKeyFrame
 
linear - Variable in class com.sun.j3d.utils.behaviors.interpolators.TCBKeyFrame
 
LinearFog - Class in javax.media.j3d
The LinearFog leaf node defines fog distance parameters for linear fog.
LinearFog() - Constructor for class javax.media.j3d.LinearFog
Constructs a LinearFog node with default parameters.
LinearFog(Color3f) - Constructor for class javax.media.j3d.LinearFog
Constructs a LinearFog node with the specified fog color.
LinearFog(Color3f, double, double) - Constructor for class javax.media.j3d.LinearFog
Constructs a LinearFog node with the specified fog color and distances.
LinearFog(float, float, float) - Constructor for class javax.media.j3d.LinearFog
Constructs a LinearFog node with the specified fog color.
LinearFog(float, float, float, double, double) - Constructor for class javax.media.j3d.LinearFog
Constructs a LinearFog node with the specified fog color and distances.
LinearFogState - Class in com.sun.j3d.utils.scenegraph.io.state.javax.media.j3d
 
LinearFogState(SymbolTableData, Controller) - Constructor for class com.sun.j3d.utils.scenegraph.io.state.javax.media.j3d.LinearFogState
 
LineArray - Class in javax.media.j3d
The LineArray object draws the array of vertices as individual line segments.
LineArray(int, int) - Constructor for class javax.media.j3d.LineArray
Constructs an empty LineArray object using the specified parameters.
LineArray(int, int, int, int[]) - Constructor for class javax.media.j3d.LineArray
Constructs an empty LineArray object using the specified parameters.
LineArray(int, int, int, int[], int, int[]) - Constructor for class javax.media.j3d.LineArray
Constructs an empty LineArray object using the specified parameters.
LineArrayState - Class in com.sun.j3d.utils.scenegraph.io.state.javax.media.j3d
 
LineArrayState(SymbolTableData, Controller) - Constructor for class com.sun.j3d.utils.scenegraph.io.state.javax.media.j3d.LineArrayState
 
LineAttributes - Class in javax.media.j3d
The LineAttributes object defines all rendering state that can be set as a component object of a Shape3D node.
LineAttributes() - Constructor for class javax.media.j3d.LineAttributes
Constructs a LineAttributes object with default parameters.
LineAttributes(float, int, boolean) - Constructor for class javax.media.j3d.LineAttributes
Constructs a LineAttributes object with specified values.
LineAttributesState - Class in com.sun.j3d.utils.scenegraph.io.state.javax.media.j3d
 
LineAttributesState(SymbolTableData, Controller) - Constructor for class com.sun.j3d.utils.scenegraph.io.state.javax.media.j3d.LineAttributesState
 
LineStripArray - Class in javax.media.j3d
The LineStripArray object draws an array of vertices as a set of connected line strips.
LineStripArray(int, int, int[]) - Constructor for class javax.media.j3d.LineStripArray
Constructs an empty LineStripArray object using the specified parameters.
LineStripArray(int, int, int, int[], int[]) - Constructor for class javax.media.j3d.LineStripArray
Constructs an empty LineStripArray object using the specified parameters.
LineStripArray(int, int, int, int[], int, int[], int[]) - Constructor for class javax.media.j3d.LineStripArray
Constructs an empty LineStripArray object using the specified parameters.
LineStripArrayState - Class in com.sun.j3d.utils.scenegraph.io.state.javax.media.j3d
 
LineStripArrayState(SymbolTableData, Controller) - Constructor for class com.sun.j3d.utils.scenegraph.io.state.javax.media.j3d.LineStripArrayState
 
LINK - Static variable in class com.sun.j3d.utils.picking.PickResult
Flag to pass to getNode(int) to return a Link node from the SceneGraphPath.
Link - Class in javax.media.j3d
A Link leaf node allows an application to reference a shared graph, rooted by a SharedGroup node, from within a branch graph or another shared graph.
Link() - Constructor for class javax.media.j3d.Link
Constructs a Link node object that does not yet point to a SharedGroup node.
Link(SharedGroup) - Constructor for class javax.media.j3d.Link
Constructs a Link node object that points to the specified SharedGroup node.
LINK_ERROR - Static variable in class javax.media.j3d.ShaderError
Indicates that an error occurred while linking a shader.
LinkState - Class in com.sun.j3d.utils.scenegraph.io.state.javax.media.j3d
 
LinkState(SymbolTableData, Controller) - Constructor for class com.sun.j3d.utils.scenegraph.io.state.javax.media.j3d.LinkState
Creates new BranchGroupState
load(String) - Method in interface com.sun.j3d.loaders.Loader
This method loads the named file and returns the Scene containing the scene.
load(URL) - Method in interface com.sun.j3d.loaders.Loader
This method loads the named file and returns the Scene containing the scene.
load(Reader) - Method in interface com.sun.j3d.loaders.Loader
This method loads the Reader and returns the Scene containing the scene.
load(URL) - Method in class com.sun.j3d.loaders.lw3d.Lw3dLoader
This method loads the named file and returns the Scene containing the scene.
load(String) - Method in class com.sun.j3d.loaders.lw3d.Lw3dLoader
This method loads the named file and returns the Scene containing the scene.
load(Reader) - Method in class com.sun.j3d.loaders.lw3d.Lw3dLoader
This method loads the Reader and returns the Scene containing the scene.
load(String) - Method in class com.sun.j3d.loaders.objectfile.ObjectFile
The Object File is loaded from the .obj file specified by the filename.
load(URL) - Method in class com.sun.j3d.loaders.objectfile.ObjectFile
The object file is loaded off of the web.
load(Reader) - Method in class com.sun.j3d.loaders.objectfile.ObjectFile
The Object File is loaded from the already opened file.
LOAD_ALL - Static variable in interface com.sun.j3d.loaders.Loader
This flag enables the loading of all objects into the scene.
LOAD_BACKGROUND_NODES - Static variable in interface com.sun.j3d.loaders.Loader
This flag enables the loading of background objects into the scene.
LOAD_BEHAVIOR_NODES - Static variable in interface com.sun.j3d.loaders.Loader
This flag enables the loading of behaviors into the scene.
LOAD_FOG_NODES - Static variable in interface com.sun.j3d.loaders.Loader
This flag enables the loading of fog objects into the scene.
LOAD_LIGHT_NODES - Static variable in interface com.sun.j3d.loaders.Loader
This flag enables the loading of light objects into the scene.
LOAD_SOUND_NODES - Static variable in interface com.sun.j3d.loaders.Loader
This flag enables the loading of sound objects into the scene.
LOAD_VIEW_GROUPS - Static variable in interface com.sun.j3d.loaders.Loader
This flag enables the loading of view (camera) objects into the scene.
Loader - Interface in com.sun.j3d.loaders
The Loader interface is used to specify the location and elements of a file format to load.
LoaderBase - Class in com.sun.j3d.loaders
This class implements the Loader interface.
LoaderBase() - Constructor for class com.sun.j3d.loaders.LoaderBase
Constructs a Loader with default values for all variables.
LoaderBase(int) - Constructor for class com.sun.j3d.loaders.LoaderBase
Constructs a Loader with the specified flags word.
loadFlags - Variable in class com.sun.j3d.loaders.LoaderBase
Stores the types of objects that the user wishes to load.
loadNodeComponent(SymbolTableData) - Method in class com.sun.j3d.utils.scenegraph.io.retained.RandomAccessFileControl
Used by SymbolTable to load a node component that is not in current graph
loadNodeComponent(SymbolTableData) - Method in class com.sun.j3d.utils.scenegraph.io.retained.StreamControl
Used by SymbolTable to load a node component that is not in current graph
loadSharedGroup(SymbolTableData) - Method in class com.sun.j3d.utils.scenegraph.io.retained.RandomAccessFileControl
Loads the specified SharedGroup
LOCAL_TO_VWORLD - Static variable in class javax.media.j3d.PickInfo
Specifies that this PickInfo returns the computed local to vworld transform.
locale - Variable in class com.sun.j3d.utils.universe.SimpleUniverse
Locale reference needed to create the "view" portion of the scene graph.
Locale - Class in javax.media.j3d
A Locale object defines a high-resolution position within a VirtualUniverse, and serves as a container for a collection of BranchGroup-rooted subgraphs (branch graphs), at that position.
Locale(VirtualUniverse) - Constructor for class javax.media.j3d.Locale
Constructs and initializes a new high resolution Locale object located at (0, 0, 0).
Locale(VirtualUniverse, int[], int[], int[]) - Constructor for class javax.media.j3d.Locale
Constructs and initializes a new high resolution Locale object from the parameters provided.
Locale(VirtualUniverse, HiResCoord) - Constructor for class javax.media.j3d.Locale
Constructs and initializes a new high resolution Locale object at the location specified by the HiResCoord argument.
LocaleFactory - Interface in com.sun.j3d.utils.universe
This interface defines a factory for creating Locale objects in a SimpleUniverse.
LOD - Class in javax.media.j3d
An LOD leaf node is an abstract behavior class that operates on a list of Switch group nodes to select one of the children of the Switch nodes.
LOD() - Constructor for class javax.media.j3d.LOD
Constructs and initializes an LOD node.
LODState - Class in com.sun.j3d.utils.scenegraph.io.state.javax.media.j3d
 
LODState(SymbolTableData, Controller) - Constructor for class com.sun.j3d.utils.scenegraph.io.state.javax.media.j3d.LODState
 
lookAt(Point3d, Point3d, Vector3d) - Method in class javax.media.j3d.Transform3D
Helping function that specifies the position and orientation of a view matrix.
loopCount - Variable in class com.sun.j3d.audioengines.Sample
Number of times sound is looped/repeated during play
LOW_PASS - Static variable in class com.sun.j3d.audioengines.Sample
 
lowerBound - Variable in class com.sun.j3d.utils.geometry.compression.CompressedGeometryData.Header
A point that defines the lower bound of the x, y, and z components for all positions in the compressed geometry buffer.
lowerBound - Variable in class javax.media.j3d.CompressedGeometryHeader
Deprecated.
A point that defines the lower bound of the x, y, and z components for all positions in the compressed geometry buffer.
lowerKnot - Variable in class com.sun.j3d.utils.behaviors.interpolators.KBSplinePathInterpolator
The lower knot
lowerKnot - Variable in class com.sun.j3d.utils.behaviors.interpolators.TCBSplinePathInterpolator
The lower knot
LUD(GMatrix, GVector) - Method in class javax.vecmath.GMatrix
LU Decomposition: this matrix must be a square matrix and the LU GMatrix parameter must be the same size as this matrix.
LUDBackSolve(GMatrix, GVector, GVector) - Method in class javax.vecmath.GVector
LU Decomposition Back Solve; this method takes the LU matrix and the permutation vector produced by the GMatrix method LUD and solves the equation (LU)*x = b by placing the solution vector x into this vector.
LUMINANCE - Static variable in class javax.media.j3d.Texture
Specifies Texture contains only luminance values.
LUMINANCE_ALPHA - Static variable in class javax.media.j3d.Texture
Specifies Texture contains Luminance and Alpha values.
Lw3dLoader - Class in com.sun.j3d.loaders.lw3d
This class implements the Loader API and allows users to load Lightwave 3D scene files.
Lw3dLoader() - Constructor for class com.sun.j3d.loaders.lw3d.Lw3dLoader
Default constructor.
Lw3dLoader(int) - Constructor for class com.sun.j3d.loaders.lw3d.Lw3dLoader
This constructor takes a flags word that specifies which types of scenefile items should be loaded into the scene.
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z 
J3D API 1.6 - preliminary