public class PositionInterpolatorState extends TransformInterpolatorState
control, node, nodeClassName, symbol
Constructor and Description |
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PositionInterpolatorState(SymbolTableData symbol,
Controller control) |
Modifier and Type | Method and Description |
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protected SceneGraphObject |
createNode()
Create a new J3D node for this object.
|
SceneGraphObject |
createNode(java.lang.Class j3dClass)
Create a new J3D node from the supplied class using the parameterless constructor
For J3D nodes which do not have a default constructor you must
overload this method and create the object using createNode( className, parameters )
This will correctly handle subclasses of J3D classes
|
void |
readObject(java.io.DataInput in) |
void |
writeObject(java.io.DataOutput out)
DO NOT call symbolTable.addReference in writeObject as this (may)
result in a concurrentModificationException.
|
buildGraph
addSubReference
createNode
cleanup, createNode, createState, getNode, getNodeID, getSymbol, readConstructorParams, readString, writeConstructorParams, writeString
public PositionInterpolatorState(SymbolTableData symbol, Controller control)
public void writeObject(java.io.DataOutput out) throws java.io.IOException
SceneGraphObjectState
writeObject
in class TransformInterpolatorState
java.io.IOException
public void readObject(java.io.DataInput in) throws java.io.IOException
readObject
in class TransformInterpolatorState
java.io.IOException
public SceneGraphObject createNode(java.lang.Class j3dClass)
SceneGraphObjectState
createNode
in class SceneGraphObjectState
protected SceneGraphObject createNode()
SceneGraphObjectState
createNode
in class SceneGraphObjectState